I Built A $30K/Month App: Here's My Exact Process

Starter Story 14min 3 min #158
I Built A $30K/Month App: Here's My Exact Process
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Summary

  • Benji

    • Built over 45 apps in the past year, with his latest app Snag reaching $30,000 in monthly recurring revenue within four months
    • Grew up in Asia, followed a traditional academic path with a 4.0 GPA, then sold his first media company for six figures
    • Worked in Congress investment firms, did quant research, and worked in media companies before pivoting to software products
    • Experienced shiny object syndrome early on, launching apps like Pillar and HighGBT but not focusing long enough to scale them
    • Decided to lock in on one product (Snag) and build it with a dedicated team at 10X Studio
  • Products and Offerings

    • Snag is an app that helps people find free items near them
      • Users can search or filter for free items in their area
      • Includes a favorites section to save items
      • Offers weekly, monthly, yearly, and one-time subscription plans
      • Has over 100,000 authenticated users, 9,000 conversions, and over $80,000 in total proceeds
      • Has around 3,300 ratings on the App Store, providing strong social proof
  • Metrics and Financials

    • Snag generates approximately $30,000 USD in monthly recurring revenue
    • For every 100,000 views on a UGC video, the team makes around $1,000 to $2,000 in direct subscription profit
    • One specific UGC video garnered 240,000 views
    • A single paid ad campaign had $3,000 spent before ROAS turned negative
    • UGC creator conversion rate is about 10% (9 to 10 good creators out of every 100 interviewed)
  • Strategy and Growth

    • Overall vision is to build a scalable product with a clear value proposition so that marketing becomes almost secondary
    • Primary growth engine is UGC (user-generated content) campaigns at scale, then converting top-performing creatives into paid ads on Meta
      • Reach out to many creators, interview and filter them, then put the best on a monthly retainer plus CPM structure
      • Test creators and only scale those whose videos get over 50,000 views
      • Run test campaigns on Meta ads at $50 per day to validate creatives before scaling
      • Gradually scale ad spend (e.g., $50 to $100 to $200 to $300 per day) if ROAS is greater than 1
      • Monitor for ad fatigue and continuously pump out new creatives to maintain performance
    • Key insight is that Meta ads have diminishing marginal returns, so scaling is not linear
    • Distribution strategy emphasizes that content creation and knowing how to get algorithmic views on TikTok is the most valuable skill right now
    • If budget is limited, founders should film content themselves and hire an editor to scale
  • Tech Stack and Infrastructure

    • Uses Cursor as the IDE and Claude Code Max to code the entire app
    • Uses GoDaddy for domain hosting
    • Uses Loops to send emails to churned users to convert them back
    • Uses Superwall to A/B test paywalls
    • Uses Mixpanel to evaluate onboarding effectiveness
    • Has an Apple Developer account and Figma subscription
    • Hosts everything on Supabase as the backend
  • Build Process

    • The entire build process takes around four to five hours for a working app (without backend)
    • Step one is finding a scalable, implementable idea by reverse engineering the value proposition from the marketing side first
    • Step two is wireframing and designing in Figma, then feeding designs to Claude Code in the IDE
    • Step three is distribution through UGC or self-filmed content
    • Step four is iterating on the product to increase LTV and lower CAC by delivering real value to users
    • Ideas are sourced from YouTube, Twitter, and Sensor Tower, where successful apps are identified and improved by 10%
    • Believes ideas are worthless unless you can deliver the product to the end user in a better way
  • Lessons and Advice

    • Create your own luck by consistently iterating, learning from mistakes, and putting yourself in a position to meet great people
    • Surround yourself with ambitious, high-performing people because you become the average of the five people you spend the most time with
    • A good product with a strong value proposition converts at a higher rate and retains users naturally, reducing the need for heavy marketing
    • Do not overcomplicate the process; focus on building fast, testing, and iterating
    • Shiny object syndrome is common but the key is to lock in on one product and commit to scaling it
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